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Monsklimb

Monsklimb is a game for mobile devices, developed for an external client during the Game Lab course of the International Game Architecture and Design study program at NHTV University.

We developed a prototype 2D climbing game targeted at children of the age of 9 to 12 year and incorporated the client's franchise. The game is a vertical platforming game where the player must guide two mountain climbers up the side of a mountain. One climber can only hold to rock and the other one can only hold onto ice. They are tied together by a rope and can swing freely as long as one of them holds on to a surface. The player has to make sure he avoids obstacles like avalanches, or logs which the rope can get tangled around.

For this game I worked on the rope physics and general gameplay elements.

 

Team Size: 10 people
Duration: 14 days
Platform: Android
Tech: Unity3D (C#)

 

AggroBird | 2024