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Galaxian

Galaxian is my submission for an assignment in the Game Programming 1 course of the International Game Architecture and Design study program at NHTV University. The assigment required us to make an as accurate as possible clone of the 1979 arcade game Galaxian by Namco. The teacher provided us with an SDL template to draw pixel sprites, but since I had experience with OpenGL prior to this assignment I decided to set up my own application.

In order to show off the flexibility I had with OpenGL I added sprite transformations so that I could rotate the aliens at a free angle. I also added an audio library to be able to play original sound effects from the game.

 

Duration: 1 week
Tech: OpenGL (C++)
Links: Download
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