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You play as The Cursed Golfer, trapped in Golf Purgatory after a lightning strike stops you in your tracks just as you are going to take the winning putt in an acclaimed golf tournament! Unfortunately there are no mulligans in life, so to lift the curse and ascend back to the land of the living, you’ll need to play through the 18 dungeon-like holes Golf Purgatory, a feat only possible for a true Golfing Legend.

 

Divided into 4 distinct biomes, each area of the course is governed by a ghostly Legendary Caddie, who will aid you on your quest for redemption and revival. Are you up to par with the mythical challenges of Golf Purgatory...? Will you ever be able to reclaim your corporeal form...? Will you be crowned a Golfing Legend...? Or will you forever be… Cursed to Golf!?

 

Cursed to Golf

Cursed to Golf is a game I worked on as a contracted programmer for Chuhai Labs in Kyoto, Japan. For this project I assisted the company with gameplay, UI and shader programming. The game is expected to be released in 2022 for PC and Nintendo Switch.

The game was awarded the Excellence in Game Design at BitSummit Independent Game Development Festival 2021.

Duration: 4 months
Platform: PC, Switch, PlayStation, Xbox
Tech: Unity3D (C#)
Links: Steam Page

 

AggroBird | 2023